All guides

Server rules

The nine rules of Overwilds, what is allowed outside lands and what happens to those who break them.

Chapter 8 of 85 sections1 min read

The Christmas square

Living together

  • Respect: no insults, harassment, discrimination or threats.
  • Clean chat: no spam, flooding, endless caps or advertising other servers.

Fair play

  • No cheating: no hacks, x-ray, autoclickers, macros or modified clients.
  • Mods: performance and visual only. Nothing that gives an advantage, such as an entity radar.
  • Bugs and dupes: exploiting a bug or duplicating items is forbidden. If you find one, report it.

Lands and looting

  • Protected means hands off: no entering, breaking or stealing in someone else's land, by any means.
  • Everything else is free: outside lands you can gather, break and loot. Protect what you value.
  • No griefing at the border: destroying, flooding or walling in the terrain next to someone else's land is forbidden.

Combat

PvP is open outside the Refuge. Leaving the game in combat counts as a defeat: your character dies when you disconnect. Tribes and allies cannot hurt each other.

Sanctions

Breaking a rule has consequences depending on how serious it is: a warning, a chat mute or a ban from the server. If your Discord account is linked, an in-game mute also mutes you on Discord while it lasts.

If you see someone breaking the rules, tell the moderation team on Discord.